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OverviewEdit

Portrait
Rifleman
In-Game Description MOS: 11B (Infantry) Role: Rifleman


The infantry rifleman is a versatile soldier on the battlefield. His duties range from simple security to basic reconnaissance.

Rank Requirements

Enlisted: 0 XP - Private {PVT}

Warrant Officer: 0 XP - Chief Warrant Officer 1 {CW1}

Commissioned Officier: 0 XP - Second Lieutenant {2LT}

Maximum Per Game 12
Health 420*
Energy 190
Armor 1
Move Speed 2.91
Weapon Type Assault Rifle
Weapon Damage 39* - 45*
Weapon Range 15
Weapon Speed 0.3
Rounds per Magazine

60

(*Affected by Rank.)

Primary AbilitiesEdit

Soldier SkillsEdit

MarksmanshipEdit

Frag Grenade (R)Edit

  • Throws a frag grenade at the target point, dealing explosive damage to enemy and allied ground units in the area. The explosion also destroys items, can detonate Explosive Charges, and causes screen-shake to nearby players.
  • If Rifleman Skills is at Level 4, Frag Grenade will be replaced with MGL.
  • Each level increases damage, reduces energy cost, and reduces cooldown.
  • Affected by the Grenadier [GR] Skill Identifier. (*Altered Values)
Level Damage Energy Cost Cooldown
1 400 105 (95*) 30 (25*)
2 650 95 (85*) 25 (20*)
3 900 85 (75*) 20 (15*)
4 1200 70 (65*) 15 (10*)

Rifleman SkillsEdit

  • Each level unlocks or improves specific Rifleman abilities.
Level Effect
1 Unlocks Smoke Grenade.
2 Unlocks Ground Flare.
3 Improves Smoke Grenade.
4

Improves Ground Flare and replaces Frag Grenade with MGL.

Secondary AbilitiesEdit

Focus Fire (C)Edit

  • When this ability is activated:
    • Increases attack damage by 30%.
    • Increases attack range by 2 units.
    • Doubles the damage multiplier for critical strikes.
    • Increases critical strike chance by 7.5%.
  • Costs 125 energy, lasts for 15 seconds, and has a cooldown of 180 seconds.
  • Unlocked when both Soldier Skills level 4 and Marksmanship level 2 are obtained.


MGL (R)Edit

  • Launches a 40mm grenade at the target point, dealing explosive damage to enemy and allied ground units in the area. The explosion also destroys items, can detonate Explosive Charges, and causes screen-shake to nearby players.
  • This ability replaces Frag Grenade at Rifleman Skills Level 4, effectively increasing casting range and area of effect while decreasing time to impact.
  • Each level in Frag Grenade increases MGL damage, reduces energy cost, and reduces cooldown.
Level Damage Energy Cost Cooldown
1 650 105 30
2 800 95 25
3 1000 85 20
4 1300 70 15

Smoke Grenade (D)Edit

  • Throws a smoke grenade at the target point, creating a smokescreen with 3 units radius that lasts 30 seconds.
    • Enemy and allied ground units in the smokescreen have their move speed reduced by 50%, their attack range reduced by 4, and their maximum sight range limited to 13.
    • This effect persists for 0.6 seconds after leaving the area of effect.
  • Affected by the Grenadier [GR] Skill Identifier. (*Altered Values)
Rifleman Skills Level Energy Cost Cooldown
1 75 55
3 60 22 (17*)

Ground Flare (F)Edit

  • Throws a ground flare at the target point, providing vision of the area within 12 units radius and revealing invisible units within 15 units radius for allies and enemies. Lasts 240 seconds.
  • Affected by the Grenadier [GR] Skill Identifier. (*Altered Values)
Rifleman Skills Level Energy Cost Cooldown
2 75 150 (120*)
4 60 75 (70*)

Additional Actions (Z)Edit

Sprint (T)Edit

Reload (R)Edit

Immediate/Remedial Action (A)Edit

Drop Magazine (D)Edit

Jump (Q)Edit

Perform Self-Aid (F)Edit

Firemode Burst (H)Edit

Prone (E)Edit

Rifle ButtEdit

Flare Gun (G)Edit

  • Fires a Flare Gun at the target point, providing vision of the area within 15 units radius and revealing invisible units within 15 units radius for allies and enemies. Enemy units in an area of 6 units radius have 20% decreased move speed. Lasts 45 seconds.
  • Costs 60 energy and has a cooldown of 180 seconds.
  • This ability is unlocked with Chief Warrant Officer 5 {CW5} (120,000 Warrant Officer experience).

Expert MarksmanEdit

  • Increases attack speed by 8%.
  • Increases damage by 15%.
  • Increases range by 2 units.
  • Unlocked with Command Sergeant Major {CSM} (95,000 Enlisted experience).

GuidesEdit

GeneralEdit

The Rifleman is a versatile and flexible class capable of adapting to many different situations. As such, it is the first unit available to players beginning their career in UA3, alongside the Combat Medic.

The Rifleman is capable of taking on nearly any role, from damage dealer to explosive support to reconnaissance.

This class is useful in any combat situation, for it may assist allies in nearly any situation, thus yielding a very cooperative MOS. This class also receives a special passive ability called Expert Marksman when Command Sergeant Major {CSM} (95,000 Enlisted experience) is achieved, improving its potential for more experienced players.


Recommended Skill IdentifiersEdit

First SI Second SI Description
Reactive Fire [RF] Tough as Nails [TN] The two default Enlisted SIs for those who are new to UA3.

Light Armor [LA]

Twinkle Toes [TT]

Quick Thinking [QT]

Use [TT] for a recon build or use [QT] for a DPS build.
Field Support [FS]

Whiz Kid [WK]

Energetic [EN]

[WK] for a grenade build or [EN] for a flare build.
Veteran [VT]

Heavy Armor [HA]

Quick Thinking [QT]

Hawk Eye [HE]

[HA] for mitigating [VT]'s health loss, [QT] for additional DPS or [HE] for additional range and invisibles detection.

Expert Marksman recommended.

Recommended ItemsEdit

  • Rifleman is allowed to use the following weapons: SOF-AR, HK42, US MCR, M5-MAR, and Styner BR-2.
Item Description

SOF-AR

Styner BR-2

Aim Assist

AP Rounds

DU Rounds

Ammo Case

Scope

Muscle Relaxant

For DPS builds.

M5-MAR

MGL

40mm Grenade

Explosive Charges

MRL

For Grenade builds with [WK].

Recommended Ability BuildEdit

Level DPS Grenadier
1 Marksmanship 1 Soldier Skills 1
2 Soldier Skills 1 Frag Grenade 1
3 Soldier Skills 2 Frag Grenade 2
4 Soldier Skills 3 Frag Grenade 3
5 Soldier Skills 4 Frag Grenade 4
6 Marksmanship 2 Rifleman Skills 1
7 Marksmanship 3 Rifleman Skills 2
8 Marksmanship 4 Rifleman Skills 3
9 Rifleman Skills 1 Rifleman Skills 4
10 Rifleman Skills 2 Marksmanship 1
11 Rifleman Skills 3 Soldier Skills 2
12 Rifleman Skills 4 Soldier Skills 3
13 Frag Grenade 1 Soldier Skills 4
14 Frag Grenade 2 Marksmanship 2
15 Frag Grenade 3 Marksmanship 3
16 Frag Grenade 4 Marksmanship 4