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==Primary Abilities== |
==Primary Abilities== |
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==='''Advanced Plasma RIfle Mastery'''=== |
==='''Advanced Plasma RIfle Mastery'''=== |
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− | *Following a training to tweak the |
+ | *Following a training to tweak the Plasma Rifle effectivnes , this provides 2 modes for the Plasma Rifle |
<p data-parsoid="{"dsr":[1166,1378,1,0]}" style="margin-left:24px;">Penetrating Shots Mode damages in line behind target.</p> |
<p data-parsoid="{"dsr":[1166,1378,1,0]}" style="margin-left:24px;">Penetrating Shots Mode damages in line behind target.</p> |
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==='''Kinetic Wave'''=== |
==='''Kinetic Wave'''=== |
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− | : ''' |
+ | : '''Releases a powerfull kinetic discharge, repulsing and damaging enemies around the prototype.''' |
− | : Has additional |
+ | : Has additional effects depending on activated stance (Massive units are immune to push but get full dmg and half stun/snare) |
*Cyb 6s snare |
*Cyb 6s snare |
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*OC 3s Stun |
*OC 3s Stun |
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==='''Titanium Skeleton (TS)'''=== |
==='''Titanium Skeleton (TS)'''=== |
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*Enables switching to Titanium Skeleton stance. |
*Enables switching to Titanium Skeleton stance. |
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− | *You can |
+ | *You can either be TS, OC or Cyb at any given time. |
− | *While TS is active, increases Fitness by 12, armor by 1 but decreases |
+ | *While TS is active, increases Fitness by 12, armor by 1 but decreases movement speed by 0.05 per level. |
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*Enables switching to Cybernatics stance. |
*Enables switching to Cybernatics stance. |
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*You can be either TS, OC or Cyb at any given time. |
*You can be either TS, OC or Cyb at any given time. |
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− | *While Cyb is active, increases |
+ | *While Cyb is active, increases movement speed by 0.07 and energy regen by 0.2/s per level. |
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<span style="font-weight:400;">Increases range by 4</span> |
<span style="font-weight:400;">Increases range by 4</span> |
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− | Gives 25% chance |
+ | Gives 25% chance oto do a critical shot for 2x damage |
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*Improved rifle butt interval |
*Improved rifle butt interval |
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==Abilities that require multiple stance levels== |
==Abilities that require multiple stance levels== |
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==='''T.R.O.L Protocol'''=== |
==='''T.R.O.L Protocol'''=== |
Revision as of 20:19, 20 July 2018
Overview
Portrait | ? |
---|---|
In-Game Description |
MOS: 18P (Infantry) Role: Prototype Prototypes are an experimental addition to the military. They are designed to allow to a squad to survive in extreme conditions. |
Rank Requirements |
Enlisted: 25,000 XP - First Sergant {1SG} Warrant Officer: 8,000 XP - Chief Warrant Officer 3 {CW3} Commissioned Officier: 12,000 XP - Captain {CPT} |
Maximum Per Game | 1 |
Health | 445* |
Energy | 190 |
Armor | 1 |
Move Speed | 3.00 |
Weapon Type | |
Weapon Damage | 180 |
Weapon Range | 12 |
Weapon Speed | 1.5/2 |
Rounds per Magazine | 30 |
(*Affected by Rank.)
Primary Abilities
Advanced Plasma RIfle Mastery
- Following a training to tweak the Plasma Rifle effectivnes , this provides 2 modes for the Plasma Rifle
Penetrating Shots Mode damages in line behind target.
Level | Charged Shots Mode | Penetrating Shots Mode |
---|---|---|
1 | 210 dmg, 1.3 AOE | 260 dmg, -2 armor for 10s |
2 | 240 dmg, 1.6 AOE | 310 dmg, -2.5 armor for 15s |
3 | 270 dmg, 1.9 AOE |
360 dmg, -3 armor for 20s |
4 | 310 dmg, 2.2 AOE | 410 dmg, -3.5 armor for 25s |
Kinetic Wave
- Releases a powerfull kinetic discharge, repulsing and damaging enemies around the prototype.
- Has additional effects depending on activated stance (Massive units are immune to push but get full dmg and half stun/snare)
- Cyb 6s snare
- OC 3s Stun
- TS double dmg
Level | dmg | Energy Cost | Cooldown |
---|---|---|---|
1 | 100 | 100 | 50s |
2 | 200 | 90 | 45s |
3 | 300 | 82 | 42s |
4 | 400 | 75 | 40s |
Titanium Skeleton (TS)
- Enables switching to Titanium Skeleton stance.
- You can either be TS, OC or Cyb at any given time.
- While TS is active, increases Fitness by 12, armor by 1 but decreases movement speed by 0.05 per level.
Level | Effect |
---|---|
1 | Enables Rifle Butt, knocking back light enemies |
2 | Enhanced Jump (1s prepartion but can jump on hill) |
3 |
Increases armor by 6 (even though it says it's only 3) Rifle Butt can target Armored enemies |
Optimized Capacitor (OC)
- Enables switching to Optimized Capacitor stance.
- You can be either TS, OC or Cyb at any given time.
- While OC is active increases, increases Mechanical by 3 and energy regen by 0.3/s per level.
Level | Effect |
---|---|
1 | Smoke grenade |
2 |
Jam immunity (weapon can't get jammed) Improved Smoke Grenade (bigger AOE) |
3 |
X-rays (reveals invisible and immune to smoke grenade) Smoke grenade launched from grenade launcher Emergency Batteries (when energy is full will enable it and can be used to get 50 energy, will remain enabled when you switch to other stance) |
Cybernetics (Cyb)
- Enables switching to Cybernatics stance.
- You can be either TS, OC or Cyb at any given time.
- While Cyb is active, increases movement speed by 0.07 and energy regen by 0.2/s per level.
Level | Effect |
---|---|
1 |
Increases range by 4 and weapon speed by 10% |
2 |
Increases range by 4 Gives 25% chance oto do a critical shot for 2x damage |
3 | Improves critical chance to 37.5%
Grants Charge ability that can only be invoked in Agile mode:
|
Abilities that require multiple stance levels
T.R.O.L Protocol
The prototype enters a hybernative 'state', improving his regeneration greatly.
- Can't do anything (except cancel) while active
- Has a 20% to remove an ailment each second
- 18 energy to activate
Level | Effect |
---|---|
TS 1 + OC 1 |
+10 hp/s, -11 energy / s |
TS 2 + OC 2 |
+15 hp/s, -13 energy / s |
TS 3 + OC 3 | +20 hp/s, -15 energy / s |
Magnetic Shield
Creates a magnetic shield which redirects large portions of damage received by allies, on to the Prototype
- Shield will deactivate when Prototype health gets critical (you can't die directly from it)
- 18s cooldown
- 15s active
Level | Range | Energy | Dmg reduction |
---|---|---|---|
Cyb 1 + OC 1 | 4 |
120 |
20% |
Cyb 2 + OC 2 | 4.5 |
90 |
30% |
Cyb 3 + OC 3 | 5 | 60 | 40% |
Magnetic Shield Absorber will add an aditional 20% dmg reduction (for a total of 60%) and becomes active when TS,OC and Cyb are all lvl 3.
Guides
General
?
Recommended Skill Identifiers
First SI | Second SI | Description |
---|---|---|
Power User [PU] |
Energetic [EN] |
For when you are going to supply team with energy, you will need energy. |
Recommended Items
Item | Description |
---|---|
Liquifier Aim Assist |
For DPS. |
Flashlight |
Utility item. |
Quik Clot Medkit |
Healing (Medkit for when shield has depleted health) |
Recommended Ability Build
Level | Battery | Escorter (tank) |
---|---|---|
1 | Advanced Plasma Rifle Mastery | Advanced Plasma Rifle Mastery |
2 | OC 1 | Cyb 1 |
3 | OC 2 | Cyb 2 |
4 | OC 3 | OC 1 |
5 | Cyb 1 | OC 2 |
6 | Cyb 2 | Cyb 3 |
7 | Cyb 3 | OC 3 |
8 | Advanced Plasma Rifle Mastery 2 | TS 1 |
9 | Advanced Plasma Rifle Mastery 3 | TS 2 |
10 | TS1 | TS 3 |
11 | Advanced Plasma Rifle Mastery 4 | Suppressive Fire 4 |
12 | Kinetic Wave | Rockets 1 |